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Modern Apartment Building

Tools

Autodesk Maya, Substance Painter, Arnold

Date

Spring 2026

Location

Rochester, NY

This project is a stylized modern apartment building designed as a clean, modular environment asset. The scene features a three-story structure with a café storefront on the ground level and residential spaces above, set in a bright urban environment.

The goal of this project was to focus on strong proportions, simple forms, and efficient asset creation using a modular workflow. The building and surrounding elements were constructed using reusable pieces, allowing for flexibility and consistency throughout the scene.

All assets were modeled and rendered in Autodesk Maya, with textures created using a PBR workflow. Custom texture maps including albedo, roughness, normal, metallic, and ambient occlusion were developed to enhance material definition across surfaces such as brick, concrete, wood, and foliage.

The project emphasizes readability and stylization while maintaining believable materials and lighting. Additional breakdowns include clay renders, wireframes, texture maps, and modular asset layouts to demonstrate the full production process.

© 2026 by William Stokes. All rights reserved.

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