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ABOUT WILLIAM

I am a 3D Generalist specializing in environment design, modeling, lighting, and texturing, with a foundation in both realistic and stylized workflows. Currently pursuing an AAS in 3D Graphics Technology at NTID, I develop projects using Maya, ZBrush, and Adobe Creative Suite to create immersive visual experiences.

My goal is to contribute to asset creation for games, animation, or visual pipelines.

© 2026 by William Stokes. All rights reserved.

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