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Magical Light Bulb

Tools

Autodesk Maya, Substance Painter, Arnold

Date

Spring 2026

Location

Rochester, NY

This project is a stylized 3D hero prop of a levitating energy-powered light. The concept combines futuristic technology with fantasy elements, featuring a glowing crystal contained within a glass structure that floats above a mechanical base.

The design is built around the idea of energy flow. The crystal inside the bulb generates power, which is transferred through sharp metallic spikes and into the base. This creates an anti-gravity field that allows the object to levitate. The base includes a glowing cobblestone surface to visually represent energy distribution and stabilization.

The model was created in Autodesk Maya using clean topology and efficient polygon modeling techniques. I focused on maintaining strong shapes and silhouette while keeping the geometry optimized. Materials and textures were developed to emphasize contrast between surfaces, including reflective glass, metallic components, and illuminated elements.

Lighting and rendering were used to enhance the mood and highlight the energy effect. I also created multiple render passes (Ambient Occlusion, Diffuse, Specular, and Wireframe) to demonstrate the full production workflow and technical understanding.

This project showcases my skills in modeling, texturing, lighting, and visual storytelling through 3D design.

© 2026 by William Stokes. All rights reserved.

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